Time Trek
This game pack includes two levels for practising elapsed time. The basic set uses 12-hour time for shorter intervals, while the advanced set challenges students with 36 cards in 24-hour time and longer intervals (over three hours). Includes a game board, answer key, and recording sheet for assessment.
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Learning goals
- We are learning to interpret and use timetables and itineraries to plan activities and calculate the duration of events and journeys.
- We are learning to interpret and use timetables, e.g. developing a timetable of daily activities or planning a trip involving public transport.
Curriculum alignment
MA3-1WM
old
Describes and represents mathematical situations in a variety of ways using mathematical terminology and some conventions
MA3-2WM
old
Selects and applies appropriate problem- solving strategies, including the use of digital technologies, in undertaking investigations
MA3-13MG
old
Uses 24-hour time and am and pm notation in real-life situations, and constructs timelines
MA3-NSM-02
new
Measures and compares duration, using 12- and 24-hour time and am and pm notation
Australian Curriculum covers QLD / SA / WA / NT / TAS / ACT.