Connect the Clocks
Connect the Clocks is a two-player game where students match analogue clock faces to 24-hour or worded times, aiming to get three in a row. It reinforces 24-hour time and time-telling skills, providing an engaging, hands-on learning experience ideal for students in middle to upper primary school classrooms.
Learning goals
- We are learning to interpret and use timetables and itineraries to plan activities and calculate the duration of events and journeys.
- We are learning to use βamβ and βpmβ notation and solve simple time problems including duration and converting between units of time e.g. 60 mins = 1 hour.
- We are learning to compare 12- and 24-hour time systems and convert between them using hours, minutes and seconds.
- We are learning to identify and use the correct operation for converting units of time.
- We are learning to use βamβ and βpmβ notation and solve simple time problems, e.g. calculating time spent at school, time spent travelling between two locations, determining arrival time with given departure time.
- We are learning to compare 12 and 24-hour time systems and convert between them using hours, minutes and seconds.
- We are learning to interpret and use timetables, e.g. developing a timetable of daily activities or planning a trip involving public transport.
Curriculum alignment
measure, calculate and compare elapsed time; interpret and use timetables and itineraries to plan activities and determine the duration of events and journeys
VCMMG227 Measure, calculate and compare elapsed time VCMMG168 Use am and pm notation and solve simple time problems VCMMG167 Convert between units of time VCMMG197 Compare 12- and 24-hour time systems and convert between them VCMMG226 Interpret and use timetablesAustralian Curriculum covers QLD / SA / WA / NT / TAS / ACT.