Probability Stations
Probability stations is a team game for students to put their probability knowledge to the test. They travel to a set of stations and answer a variety of questions based around familiar probability scenarios. Their answers are revealed through QR codes, which link to text answers or in some cases, videos of the underlying principles.
The included score sheet can also be collected and recorded for assessment.
Learning goals
- We are learning to identify and describe possible outcomes by conducting chance experiments and compare equally likely, e.g. names drawn randomly from a hat and not equally likely outcomes, e.g. bag of marbles containing 6 red and 2 blue.
- We are learning to identify and describe possible outcomes by conducting chance experiments and represent probabilities of these using fractions.
- We are learning to pose questions, collect and interpret categorical or numerical data by observation or survey.
- We are learning to pose questions and collect categorical or numerical data by observation or survey.
- We are learning to interpret the data in line graphs representing change over time and draw conclusions.
- We are learning to describe and interpret different data sets.
- We are learning to recognise that the probability of an event occurring can be represented using a scale of 0 β 1 or 0% - 100% to estimate chances of events.
- We are learning to describe probabilities using fractions, decimals and percentages.
- We are learning to conduct chance experiments to observe relationships between outcomes, identify and describe the variation in results.
- We are learning to conduct chance experiments with an increasing number of trials and compare the relative frequency of an outcome.
- We are learning to conduct chance experiments with both small and large numbers of trials.
- We are learning to compare frequencies (likely outcomes) across experiments and to unexpected results.
- We are learning to conduct chance experiments, including those with and without equally likely outcomes, record the outcomes and the number of times the outcomes occur and to describe the relative frequency of each outcome.
Curriculum alignment
describe probabilities using fractions, decimals and percentages; recognise that probabilities lie on numerical scales of 0ββ1 or 0%β100%; use estimation to assign probabilities that events occur in a given context, using common fractions, percentages and decimals
VCMSP232 Describe probabilities using fractions, decimals and percentages VCMSP234 Compare observed frequencies across experiments with expected frequencies VCMSP233 Conduct chance experiments with both small and large numbers of trials using appropriate digital technologies VCMSP207 Describe and interpret different data sets in context VCMSP205 Pose questions and collect categorical or numerical data by observation or survey VCMSP203 List outcomes of chance experiments involving equally likely outcomes and represent probabilities of those outcomes using fractionsAustralian Curriculum covers QLD / SA / WA / NT / TAS / ACT.
Differentiation
Modifications
With up to five players per team, and a chance experiment/data collection activity for students to accomplish as an extra station, an entire class can participate in the game at once, or you can shrink it to literacy rotations.