I Am Who Is - Feelings Game
The ‘I Am Who Is - Feelings' class game introduces students to a variety of facial expressions and emotions. It is a terrific activity to do at the beginning of any Emotions and Feelings unit.
Use a whole class game where each student is given a card from the shuffled pack. It could be used as a warm-up activity for each Emotions lesson.
Learning goals
- We are learning to recognise the impact that facial expressions and gestures have when asking for and providing information, making offers, exclaiming, requesting and giving commands.
- We are learning to explore different ways of expressing emotions.
- We are learning to identify and practise emotional responses.
Curriculum alignment
Identify and practise emotional responses that account for own and others’ feelings
Australian Curriculum covers QLD / SA / WA / NT / TAS / ACT.
Differentiation
Modifications
Ask each student to make the facial expression shown on their card rather than read the name of the feeling.
Extensions
Students could give an example of when they felt that feeling before asking the next person.