These differentiated Building Checklists and companion Design Reflection Sheet help students stay organised throughout the construction and...
This open-ended Design Sheet encourages students to draw and label their rolling toy creations. It offers a clean, simplified layout perfect...
These differentiated Rolling Toy Design Sheets support students in visualising and planning their toy designs for the Let It Roll unit. Each...
These differentiated Group Planning Sheets support students as they collaboratively plan their rolling toy designs. Each version provides st...
The Material Match worksheet guides students through an investigation of wheel materials and how they perform on different surfaces. Student...
This structured observation worksheet supports students in exploring the different ways toys move. By testing a range of toy types, students...
This five-lesson presentation supports a hands-on Technologies unit where students explore how toys are designed to move. Through observatio...
The Building a Bee Hotel Unit is a complete design and technologies project where students explore sustainable habitats for native bees. The...
This resource includes two Risk Assessment Sheets to support safe and structured project-based learning. The Bee Hotel Risk Assessment outli...
The Building a Bee Hotel Quiz is a 10-question assessment designed to evaluate students' understanding of why bee hotels are important, the...
The Building a Bee Hotel Rubric provides a clear, structured assessment tool for evaluating students' bee hotel projects. Covering key areas...
This Bee Hotel Assessment worksheet encourages students to reflect on their completed bee hotel project. Students rate their design, draw th...
Step-by-step checklist for students to ensure their bee hotel is planned, built, and tested correctly. Includes reflection questions and a p...
Students explain their design choices, discussing materials, safety considerations, and placement for maximum effectiveness. This worksheet...
Students colour materials suitable for bee hotels and sketch their own bee hotel design, labelling the components. This worksheet helps stud...
The Design Detectives worksheet encourages students to analyse everyday objects and their purpose. Using a cut-and-paste activity, students...
The Building a Bee Hotel Presentation is an interactive and structured PowerPoint that guides students through a design and technologies pro...
Introducing our "Subject Screens" PowerPoint pack – the ultimate tool for teachers to seamlessly organise their daily lesson plans! These ed...
Wood is one of the most fundamental materials there is. We have been using it for millions of years because it is easy to cut, shape and fix...
Wood is one of the most fundamental materials there is. We have been using it for millions of years because it is easy to cut, shape and fix...
In this activity, students build on what they have already learned about coding by creating algorithms for a partner to replicate tangram pu...
Coding is a way of thinking, a way of problem-solving, and can exist even without a computer. Unplugged coding is a great way to introduce t...
This presentation is the perfect way to introduce young students to the principles behind coding. During the presentation, students will lea...
This activity is a quick engineering challenge that your students will love! It can be completed in a single session with minimal materials....
This presentation is designed to accompany the STEM activity of the same name. It walks students through the human history of bridge buildin...
This activity builds on the previous fun and learning of ‘Building Bridges’ and challenges students to think about how engineers choose mate...
This presentation is designed to introduce students to the concepts included in a STEM activity of the same title. It will help students und...
This activity kit, designed to be used in conjunction with our ‘What is a Hovercraft Presentation’ teaches your students the story of the ho...
The story of the hovercraft is a story of designing solutions to real-world problems and how the limits of technology can impact design. I...
Unlike many of our STEAM activities, this is a full unit, designed for Year 3 and 4 students to fulfil part of the Design and Technologies p...
Relevant suggestions will appear here when available.