Resources

18,366

  • Presentation Year: 4

    Character, Setting and Plot - Presentation

    This presentation explores how authors and illustrators make stories engaging by the way they develop character, setting and plot tensions....

  • Worksheet Year: F

    Materials Title Page

    This title page worksheet is a great way to kick of the foundation unit on materials, or a perfect fast finishers activity to use at any poi...

  • Worksheet Year: 4

    Fabulous Forces Title Page

    This title page is a great way to kick off a new unit, or as a fast finishers activity for students throughout the unit. It is a part of...

  • Unit Plan Year: 2

    Maths Unit: Problem Solving with Money

    This unit plan has been created to support the teaching and learning of problem solving with money. The unit contains a step-by-step pres...

  • Worksheet Year: 2

    Problem Solving with Money- Check In

    A formative assessment tool to assess where students are when using the problem solving process to solve practical problems involving money....

  • Resource Year: 2

    Problem Solving with Money- Quiz

    This quiz is an excellent way for students to revise mathematical modelling when problem solving with money. The quiz contains 10 questions,...

  • Resource Year: 2

    Solve it! - Money Problems

    This fun and engaging game is a great way for students to practise recognising the language used in word problems involving money.Β  Stude...

  • Worksheet Year: 2

    A Day at the Movies

    Use this worksheet to support our Starlight Cinemas- Menu and Pricing Guide. Students solve purchasing problems and plan for a fun day out a...

  • Resource Year: 2

    Starlight Cinemas- Pricing Guide

    Use this fantastic resource to engage students in problem solving with money. Included in the pack are colour and black and white versions o...

  • Worksheet Year: 2

    Money Mastery

    Use this worksheet to support our Grocery Store- Role Play Pack. Students solve purchasing problems using your classroom supermarket and thi...

  • Worksheet Year: 2

    Prickly Word Problems with Money

    Transform problem-solving into a lively adventure with our interactive worksheet! Students use a paper clip, pencil, and spinner to generate...

  • Worksheet Year: 2

    Word Problems- With Money

    This worksheet has been created to help scaffold children to understand word problems involving money and the four operations. Students read...

  • Worksheet Year: 2

    Match It - Money Problems

    This fun and engaging worksheet asks students to match the word problems to the equivalent number sentences. Once matched, students write th...

  • Resource Year: 2

    Problem Solving Pad

    This problem-solving mat can be printed in both colour and black and white. It could be printed and laminated for each student to use multip...

  • Resource Year: 2

    Problem Solving with Money - Student Reference Card

    This student reference card is a handy tool for students to refer to when using mathematical modelling to solve problems involving money.Β ...

  • Presentation Year: 2

    Problem Solving with Money - Presentation

    A visually engaging presentation, this resource will support the teaching and learning of mathematical modelling when solving problems with...

  • Unit Plan Year: 1

    Maths Unit: Programming Directions in a Robot

    In this unit students will learn how to program directions in a robot. The included presentation, activities, worksheets and assessment w...

  • Worksheet Year: 1

    Programming Directions Assessment

    This assessment resource is a great way to summarise student learning from the Programming Directions in a Robot Unit. Assessing three key c...

  • Resource Year: 1

    Programming Directions in a Robot Quiz

    This progressive quiz is a great way to assess learning from the Programming Directing in a Robot Unit. Simply follow the auto timed, 10 que...

  • Resource Year: 1

    Gear Collectors

    This engaging game will help students develop their programming skills. Choose a game board and write down the algorithms needed for the rob...

  • Resource Year: 1

    Coding Robot Map

    This activity is an easy way to create a 5x6 coding robot grid. Perfect for use with a Bee-Bot or other coding robot. Simply print and join...

  • Resource Year: 1

    Programming a Robot Task Cards

    The Programming a Robot Task Cards have a wide range of uses in your classroom and can be modified however you wish. You can use them with o...

  • Worksheet Year: 1

    Missing Algorithms

    Missing Algorithms is a more complex activity that requires students to read and debug a range of algorithms to help the robot reach the gea...

  • Worksheet Year: 1

    Robot Maps

    This resource is a great way for students to create and follow an algorithm to move an object to a given location. Students must write the c...

  • Worksheet Year: 1

    Coding Robot Jacket

    An easy art and craft activity if you have Bee-Bots in your classroom. Print out the jacket and have students decorate their robots however...

  • Worksheet Year: 1

    Roll an Algorithm

    This resource is a great introduction to programming algorithms in a coding robot. Roll a die 4 times to create an algorithm that you can fo...

  • Worksheet Year: 1

    Robot Mazes Cut and Paste

    A great introductory activity to programming directions in a robot. Simply cut and paste the included arrows to guide your robot through the...

  • Resource Year: 1

    Coding Cards Display

    These colorful coding cards make great poster displays or reference cards for the Programming Directions in a Robot Unit. Applicable to all...

  • Resource Year: 1

    Programming a Robot - Student Reference Card

    A handy point of reference, these cards are a great tool for your students to keep when learning about programming directions in a robot. Th...

  • Presentation Year: 1

    Programming Directions in a Robot - Presentation

    This detailed presentation has been created to support your students with programming directions in a coding robot. The engaging information...

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