'Possible or Impossible' is a game created to support students describing an outcome as possible or impossible. Photograph completed wor...
Developed for early Year 1 students, this game consolidates knowledge of place value to tens.
'Place Value Battleships - to 10 000' is a game to consolidate knowledge of place value to 5-digits.
'Place Value Battleships - to 1000' is a game to consolidate knowledge of place value to 4-digits.
'Pirate Party Rounding Game - up to 6-digits' was designed for upper primary students to practise rounding larger numbers.
In 'Pattern Place', students will investigate number sequences that are increasing or decreasing by 2, 3, 5 or 10.
In 'Pattern Garden', students will descirbe number patterns as going up or down by a certain quantity.
Develop number recognition and counting skills within the range of 50 to 100 with this interactive class game. Students reinforce numerical...
The 'Volume Measurement Poster' helps students differentiate between length, width and height.
The 'Time Sequencing Cards' were developed for Foundation and Year 1 students who are required to describe the duration of familiar events,...
Students will match subtraction word problems to visual representations of the problem as well as the matching number sentence. They will us...
This set of puzzles was designed for early Year 1 students being introduced to the concept and mathematical symbols of subtraction.
The 'Quarter Past Puzzles' require students to match analogue, digital and written time to quarter-past.
Students will learn about and be able to identify and describe properties of prime numbers.
Students can work with numbers up to 4-digits as they use this place value mat to partition numbers.
In 'One More Than Boardgame - to 1000', students will identify the number that is one more than the number they have landed on.
In 'One More Than Boardgame - 100 - 500', students will identify the number that is one more than the number they have landed on.
In the 'One More Than Boardgame - 0-200', students will identify the number that is one more than the number they have landed on.
'Number Run' assesses sequential order of numbers to 1000 and recognising patterns in number sequences.
In 'Money Matters', students are asked to add small collections of Australian notes and coins.
In 'Match the Number - Addition Level 3', students will add two double-digit numbers to solve the number sentence and find the matching answ...
In 'Match the Number - Addition Level 2', students will add a single-digit number to a double-digit number to solve the number sentence and...
'Match the Number - Addition Level 1' is a board game requiring students to read a number sentence and find the matching answer.
In 'Marina', students will match 10-frames to numerals 1-10.
'Marble Muncher' introduces students to the concept of division and provides practise in sharing amounts evenly between a small group. Divis...
In 'Leaping Ladders', students will count off the decade using 3-digit numbers.
In 'Launch - Addition', students solve simple addition strategies to solve number sentences to 20.
This bingo game asks students to identify whether a shape has been divided in two equal portions or not.
'High Five Alive' is a game where students must skip count by five using 3-digit numbers from any starting point.