Place Value Practice Game
Make learning place value fun with the Place Value Practice Game! This interactive activity encourages students to draw cards for hundreds, tens, and ones, then represent the number visually and numerically. Designed to reinforce understanding of place value concepts, this game is perfect for small group rotations, individual practice, or whole-class lessons.
Learning goals
- We are learning to count collections of items (e.g. coins) and skip count by 5s or 10s to record how many in the collection.
- We are learning to recognise halves, quarters and eighths of a whole and connect halves, quarters and eighths through repeated halving.
- We are learning to multiply and divide one- and two-digit numbers in word problems using a variety of strategies.
- We are learning to count collections to 100 using place value groupings.
- We are learning to count in ones, twos, fives and tens, to and from 100.
- We are learning to recognise halves, quarters and eighths of an object and to understand that a group of objects can be separated to show halves, quarters and eighths of the group.
- We are learning to recall multiplication facts of two, three, five and ten and related division facts.
Curriculum alignment
Australian Curriculum covers QLD / SA / WA / NT / TAS / ACT.
Differentiation
Modifications
• Provide pre-filled examples to guide students who need additional support.
• Allow students to use manipulatives (e.g., base-10 blocks) to visualise the numbers drawn.
• Use smaller numbers (e.g., up to 100) for students needing simplified practice.
Extensions
• Challenge advanced students to create a 4-digit version of the game using thousands cards.
• Encourage students to compare numbers they create and explain which is greater or smaller.