2D and 3D Shape Safari
This game challenges students to move around the game board, answering questions about 2D and 3D shapes. It is an engaging and fun way to practise classifying and describing 2D and 3D shapes using relevant vocabulary. Ideal for warm-ups, fast finishers, or rotational activities and can be reused by laminating the board.
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Learning goals
- We are learning to sort, name, make and describe familiar shapes using obvious features.
- We are learning to make, compare and classify shapes and objects using obvious features.
- We are learning to recognise, compare and classify shapes and objects using obvious features and spatial terms, e.g. opposite, parallel, curved, straight.
- We are learning to create, recognise, compare and classify three-dimensional objects using key features.
- We are learning to combine and split composite shapes to identify the common shapes and objects.
- We are learning to recognise and create tessellations of shapes, e.g. tiling patterns, describing the transformations used.
- We are learning to describe and perform translations, reflections and rotations of shapes and to identify symmetries.
- We are learning to construct angles using a protractor and to estimate, measure and compare angles using degrees and name the angles appropriately, e.g. less than 90o equals an acute angle.
- We are learning to sort, describe and name 2D shapes and 3D objects based on common features.
- We are learning to describe the features of two-dimensional shapes and three-dimensional objects.
- We are learning to use features to describe and draw two-dimensional shapes.
- We are learning to describe the features of three-dimensional objects.
- We are learning to combine and split composite shapes to identify the common two-dimensional shapes.
- We are learning to construct angles using a protractor and to estimate, measure and compare angles using degrees.
- We are learning to describe translations, reflections and rotations of two-dimensional shapes and to identify line and rotational symmetries.
- We are learning to enlarge an image, cartoons or shapes using digital technologies and grid reference systems.
- We are learning to identify and use combinations of translations, reflections and rotations.
Curriculum alignment
AC9M5M04
9
Estimate, construct and measure angles in degrees, using appropriate tools including a protractor, and relate these measures to angle names
AC9MFSP01
9
Sort, name and create familiar shapes; recognise and describe familiar shapes within objects in the environment, giving reasons
AC9M1SP01
9
Make, compare and classify familiar shapes; recognise familiar shapes and objects in the environment, identifying the similarities and differences between them
AC9M2SP01
9
Recognise, compare and classify shapes, referencing the number of sides and using spatial terms such as βoppositeβ, βparallelβ, βcurvedβ and βstraightβ
AC9M3SP01
9
Make, compare and classify objects, identifying key features and explaining why these features make them suited to their uses
AC9M4SP01
9
Represent and approximate composite shapes and objects in the environment, using combinations of familiar shapes and objects
AC9M6SP03
9
Recognise and use combinations of transformations to create tessellations and other geometric patterns, using dynamic geometric software where appropriate
AC9M5SP03
9
Describe and perform translations, reflections and rotations of shapes, using dynamic geometric software where appropriate; recognise what changes and what remains the same, and identify any symmetries
ACMMG112
8.4
Estimate, measure and compare angles using degrees. Construct angles using a protractor
ACMMG142
8.4
Investigate combinations of translations, reflections and rotations, with and without the use of digital technologies
ACMMG115
8.4
Apply the enlargement transformation to familiar two dimensional shapes and explore the properties of the resulting image compared with the original
ACMMG114
8.4
Describe translations, reflections and rotations of two-dimensional shapes. Identify line and rotational symmetries
ACMMG063
8.4
Make models of three-dimensional objects and describe key features
ACMMG009
8.4
Sort, describe and name familiar two-dimensional shapes and three-dimensional objects in the environment
ACMMG088
8.4
Compare and describe two dimensional shapes that result from combining and splitting common shapes, with and without the use of digital technologies
ACMMG043
8.4
Describe the features of three-dimensional objects
ACMMG022
8.4
Recognise and classify familiar two-dimensional shapes and three-dimensional objects using obvious features
ACMMG042
8.4
Describe and draw two-dimensional shapes, with and without digital technologies
MAe-14MG
old
Manipulates, sorts and represents three- dimensional objects and describes them using everyday language
MA3-15MG
old
Manipulates, classifies and draws two-dimensional shapes, including equilateral, isosceles and scalene triangles, and describes their properties
MA1-15MG
old
Manipulates, sorts, represents, describes and explores two- dimensional shapes, including quadrilaterals, pentagons, hexagons and octagons
MA1-3WM
old
Supports conclusions by explaining or demonstrating how answers were obtained
MA1-14MG
old
Sorts, describes, represents and recognises familiar three-dimensional objects, including cones, cubes, cylinders, spheres and prisms
MA1-1WM
old
Describes mathematical situations and methods using everyday and some mathematical language, actions, materials, diagrams and symbols
MA3-3WM
old
Gives a valid reason for supporting one possible solution over another
MA3-2WM
old
Selects and applies appropriate problem- solving strategies, including the use of digital technologies, in undertaking investigations
MA3-16MG
old
Measures and constructs angles, and applies angle relationships to find unknown angles
MAe-15MG
old
Manipulates, sorts and describes representations of two-dimensional shapes, including circles, triangles, squares and rectangles, using everyday language
MAe-2WM
old
Uses objects, actions, technology and/or trial and error to explore mathematical problems
MAe-3WM
old
Uses concrete materials and/or pictorial representations to support conclusions
MAe-1WM
old
Describes mathematical situations using everyday language, actions, materials and informal recordings
MA2-1WM
old
Uses appropriate terminology to describe, and symbols to represent, mathematical ideas
MA2-3WM
old
Checks the accuracy of a statement and explains the reasoning used
MA2-14MG
old
Makes, compares, sketches and names three-dimensional objects, including prisms, pyramids, cylinders, cones and spheres, and describes their features
MA3-1WM
old
Describes and represents mathematical situations in a variety of ways using mathematical terminology and some conventions
MA2-2WM
old
Selects and uses appropriate mental or written strategies, or technology, to solve problems
MA2-15MG
old
Manipulates, identifies and sketches two- dimensional shapes, including special quadrilaterals, and describes their features
MA2-2DS-02
new
Performs transformations by combining and splitting two-dimensional shapes
MA3-GM-03
new
Measures and constructs angles, and identifies the relationships between angles on a straight line and angles at a point
MA3-2DS-01
new
Investigates and classifies two-dimensional shapes, including triangles and quadrilaterals based on their properties
MA2-3DS-01
new
Makes and sketches models and nets of three-dimensional objects including prisms and pyramids
MA2-3DS-02
new
Estimates, measures and compares capacities (internal volumes) using litres, millilitres and volumes using cubic centimetres
MA2-2DS-03
new
Estimates, measures and compares areas using square centimetres and square metres
MA2-2DS-01
new
Compares two-dimensional shapes and describes their features
MA1-2DS-02
new
Measures and compares areas using uniform informal units in rows and columns
MA1-3DS-01
new
Recognises, describes and represents familiar three-dimensional objects
MA1-2DS-01
new
Recognises, describes and represents shapes including quadrilaterals and other common polygons
MAE-2DS-02
new
Describes and compares areas of similar shapes
MAE-2DS-01
new
Sorts, describes, names and makes two-dimensional shapes, including triangles, circles, squares and rectangles
MA3-3DS-01
new
Visualises, sketches and constructs three-dimensional objects, including prisms and pyramids, making connections to two-dimensional representations
VC2M4SP01
2.0
explain and compare the geometric properties of two-dimensional shapes and three-dimensional objects
VCMMG200 Describe translations, reflections and rotations of two-dimensional shapes. Identify line and rotational symmetries VCMMG229 Investigate the effect of combinations of transformations on simple and composite shapes, including creating tessellations, with and without the use of digital technologies VCMMG081 Sort, describe and name familiar two-dimensional shapes and three-dimensional objects in the environment VCMMG098 Recognise and classify familiar two-dimensional shapes and three-dimensional objects using obvious features VCMMG120 Describe and draw two-dimensional shapes, with and without digital technologies VCMMG201 Apply the enlargement transformation to familiar two dimensional shapes and explore the properties of the resulting image compared with the original VCMMG171 Explain and compare the geometric properties of two-dimensional shapes and three-dimensional objects VCMMG121 Describe the features of three-dimensional objects VCMMG142 Make models of three-dimensional objects and describe key features VCMMG202 Estimate, measure and compare angles using degrees. Construct angles using a protractor VCMMG170 Compare and describe two dimensional shapes that result from combining and splitting common shapes, with and without the use of digital technologiesAustralian Curriculum covers QLD / SA / WA / NT / TAS / ACT.
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