Go Fish and Matching - 0-20 Addition Game

Go Fish and Matching - 0-20 Addition Game

Go Fish 0-20 Addition Game is an engaging and fun game that provides opportunities for students to consolidate their knowledge of Numbers that add to and represent 20. This game is perfect for small group rotations and fast finishers.

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Learning goals

  • We are learning to read, write and order numbers to 20 using concrete materials, connecting quantities, numerals and number names.
  • We are learning to count collections to 20 and explain our reasons.
  • We are learning to compare and order numbers to 20 using words such as ‘more’, ‘less’, ‘same’ or ‘first’, ‘second’, ‘third’.
  • We are learning to read, write, name and order two-digit numbers to at least 120 using concrete materials, hundred charts and number lines.
  • We are learning to model problems involving addition and subtraction, including simple whole-dollar money problems, in practical role-play situations.
  • We are learning to solve problems involving modelling addition, subtraction, equal sharing and grouping, using different strategies.
  • We are learning to read, write, model and represent numbers to 100 in different ways and on number lines.
  • We are learning to recall addition facts to 20 and apply to related subtraction facts using a range of strategies.
  • We are learning to use a range of mental and written strategies to solve simple addition and subtraction problems.
  • We are learning to add and subtract numbers within 20, using a variety of strategies, e.g. counting on, counting back, partitioning, subitising and part-part whole knowledge of numbers to 10 and to use the language of 'plus' and 'minus' in story problems.

Curriculum alignment

AC9M1N01 9 Recognise, represent and order numbers to at least 120 using physical and virtual materials, numerals, number lines and charts AC9M1N04 9 Add and subtract numbers within 20, using physical and virtual materials, part-part-whole knowledge to 10 and a variety of calculation strategies AC9M2A02 9 Recall and demonstrate proficiency with addition facts to 20; extend and apply facts to develop related subtraction facts AC9M2N06 9 Use mathematical modelling to solve practical problems involving additive and multiplicative situations, including money transactions; represent situations and choose calculation strategies; interpret and communicate solutions in terms of the situation AC9MFN01 9 Name, represent and order numbers including zero to at least 20, using physical and virtual materials and numerals AC9M1N06 9 Use mathematical modelling to solve practical problems involving equal sharing and grouping; represent the situations with diagrams, physical and virtual materials, and use calculation strategies to solve the problem AC9M1N05 9 Use mathematical modelling to solve practical problems involving additive situations, including simple money transactions; represent the situations with diagrams, physical and virtual materials, and use calculation strategies to solve the problem AC9MFN03 9 Quantify and compare collections to at least 20 using counting and explain or demonstrate reasoning ACMNA289 8.4 Compare, order and make correspondences between collections, initially to 20, and explain reasoning ACMNA030 8.4 Solve simple addition and subtraction problems using a range of efficient mental and written strategies ACMNA013 8.4 Recognise, model, read, write and order numbers to at least 100. Locate these numbers on a number line
MA1-7NA old Represents and models halves, quarters and eighths MAe-1WM old Describes mathematical situations using everyday language, actions, materials and informal recordings MAe-2WM old Uses objects, actions, technology and/or trial and error to explore mathematical problems MAe-3WM old Uses concrete materials and/or pictorial representations to support conclusions MAe-4NA old Counts to 30, and orders, reads and represents numbers in the range 0 to 20 MA1-6NA old Uses a range of mental strategies and concrete materials for multiplication and division MA1-5NA old Uses a range of strategies and informal recording methods for addition and subtraction involving one- and two-digit numbers MA1-4NA old Applies place value, informally, to count, order, read and represent two- and three-digit numbers MA1-3WM old Supports conclusions by explaining or demonstrating how answers were obtained MA1-2WM old Uses objects, diagrams and technology to explore mathematical problems MA1-1WM old Describes mathematical situations and methods using everyday and some mathematical language, actions, materials, diagrams and symbols MAE-RWN-02 new Reads numerals and represents whole numbers to at least 20 MA1-FG-01 new Uses the structure of equal groups to solve multiplication problems, and shares or groups to solve division problems MA1-CSQ-01 new Uses number bonds and the relationship between addition and subtraction to solve problems involving partitioning MA1-RWN-01 new Applies an understanding of place value and the role of zero to read, write and order two- and three-digit numbers MAE-CSQ-01 new Reasons about number relations to model addition and subtraction by combining and separating, and comparing collections

Australian Curriculum covers QLD / SA / WA / NT / TAS / ACT.

Differentiation

Modifications

For students who require additional support, only include the numbers 1-10, modify the rules of play simpler e.g. first to three points.

Teach it your way

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Linked resources & worksheets

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