Geometry City - Map & Maths Design Project Pack
Geometry City is a creative, project-based maths pack where students design their own town map using their understanding of 2D shapes, perimeter, area, angles, and directional language.
Included in the pack:
- Full student workbook in both colour and black-and-white versions
- Tasks include drawing and labelling buildings, calculating perimeter and area, using compass directions, and working with angle types
- Students respond to a series of real-world construction challenges like:
o Designing a symmetrical hexagon hospital
o Including a park shaped like a triangle
o Building using only right or obtuse angles
o Calculating building costs based on area
o Using only labelled 2D shapes for city structures
Encourages hands-on problem solving, spatial reasoning, and integration of multiple measurement skills.
Having trouble downloading?
Follow our step-by-step guide
Learning goals
- We are learning to combine and split composite shapes to identify the common shapes and objects.
- We are learning to use simple scales, legends and directions to interpret grid reference systems to locate and describe positions and pathways.
- We are learning to connect 3-dimensional objects with their nets and build objects from their nets.
- We are learning to construct a grid coordinate system and use coordinates and directional language to locate and describe positions.
- We are learning to compare the parallel cross-sections of objects and recognise their relationships to prisms.
- We are learning to recognise and create tessellations of shapes, e.g. tiling patterns, describing the transformations used.
- We are learning to combine and split composite shapes to identify the common two-dimensional shapes.
- We are learning to use simple scales, legends and directions to interpret information contained in basic maps.
- We are learning to connect three-dimensional objects with their nets and other two-dimensional representations in images.
- We are learning to use a grid reference system to describe locations, describe routes using landmarks and directional language.
- We are learning to construct simple prisms and pyramids.
- We are learning to identify and use combinations of translations, reflections and rotations.
Curriculum alignment
AC9M4SP02
9
Create and interpret grid reference systems using grid references and directions to locate and describe positions and pathways
AC9M4SP01
9
Represent and approximate composite shapes and objects in the environment, using combinations of familiar shapes and objects
AC9M5SP02
9
Construct a grid coordinate system that uses coordinates to locate positions within a space; use coordinates and directional language to describe position and movement
AC9M6SP03
9
Recognise and use combinations of transformations to create tessellations and other geometric patterns, using dynamic geometric software where appropriate
AC9M6SP01
9
Compare the parallel cross-sections of objects and recognise their relationships to right prisms
AC9M5SP01
9
Connect objects to their nets and build objects from their nets using spatial and geometric reasoning
ACMMG088
8.4
Compare and describe two dimensional shapes that result from combining and splitting common shapes, with and without the use of digital technologies
ACMMG140
8.4
Construct simple prisms and pyramids
ACMMG142
8.4
Investigate combinations of translations, reflections and rotations, with and without the use of digital technologies
ACMMG113
8.4
Use a grid reference system to describe locations. Describe routes using landmarks and directional language
ACMMG111
8.4
Connect three-dimensional objects with their nets and other two-dimensional representations
ACMMG090
8.4
Use simple scales, legends and directions to interpret information contained in basic maps
MA2-17MG
old
Uses simple maps and grids to represent position and follow routes, including using compass directions
MA3-15MG
old
Manipulates, classifies and draws two-dimensional shapes, including equilateral, isosceles and scalene triangles, and describes their properties
MA3-2WM
old
Selects and applies appropriate problem- solving strategies, including the use of digital technologies, in undertaking investigations
MA3-17MG
old
Locates and describes position on maps using a grid-reference system
MA3-14MG
old
Identifies three- dimensional objects, including prisms and pyramids, on the basis of their properties, and visualises, sketches and constructs them given drawings of different views
MA3-3WM
old
Gives a valid reason for supporting one possible solution over another
MA3-1WM
old
Describes and represents mathematical situations in a variety of ways using mathematical terminology and some conventions
MA2-15MG
old
Manipulates, identifies and sketches two- dimensional shapes, including special quadrilaterals, and describes their features
MA2-3WM
old
Checks the accuracy of a statement and explains the reasoning used
MA2-2WM
old
Selects and uses appropriate mental or written strategies, or technology, to solve problems
MA2-1WM
old
Uses appropriate terminology to describe, and symbols to represent, mathematical ideas
MA2-GM-02
new
Measures and estimates lengths in metres, centimetres and millimetres
MA3-2DS-01
new
Investigates and classifies two-dimensional shapes, including triangles and quadrilaterals based on their properties
MA3-3DS-01
new
Visualises, sketches and constructs three-dimensional objects, including prisms and pyramids, making connections to two-dimensional representations
MA2-GM-03
new
Identifies angles and classifies them by comparing to a right angle
MA2-GM-01
new
Uses grid maps and directional language to locate positions and follow routes
MA2-3DS-02
new
Estimates, measures and compares capacities (internal volumes) using litres, millilitres and volumes using cubic centimetres
MA2-2DS-03
new
Estimates, measures and compares areas using square centimetres and square metres
MA2-2DS-02
new
Performs transformations by combining and splitting two-dimensional shapes
MA2-2DS-01
new
Compares two-dimensional shapes and describes their features
MA2-3DS-01
new
Makes and sketches models and nets of three-dimensional objects including prisms and pyramids
VCMMG198
Connect three-dimensional objects with their nets and other two-dimensional representations
VCMMG229
Investigate the effect of combinations of transformations on simple and composite shapes, including creating tessellations, with and without the use of digital technologies
VCMMG228
Construct simple prisms and pyramids
VCMMG199
Use a grid reference system to describe locations. Describe routes using landmarks and directional language
VCMMG172
Use simple scales, legends and directions to interpret information contained in basic maps
VCMMG170
Compare and describe two dimensional shapes that result from combining and splitting common shapes, with and without the use of digital technologies
VCMMG171
Explain and compare the geometric properties of two-dimensional shapes and three-dimensional objects
Australian Curriculum covers QLD / SA / WA / NT / TAS / ACT.
Teach it your way
Finding related resources…
Finding related resources…