Capture the Rabbits 6x
This fun and engaging game can be used to reinforce students' knowledge of the six times tables. Students spin the spinner and find the rabbit with the correct answer to trace around. If the rabbit has already been traced, regardless of who traced it, it can now be coloured and claimed! The winner is the first person to colour five rabbits.
This activity is fantastic for fast finishers or for numeracy rotations. For convenience it has been made in colour and B & W.
Laminate for multiple uses.
Learning goals
- We are learning to recall multiplication facts up to 10 x 10 and related division facts, developing efficient mental strategies.
- We are learning to recall multiplication facts up to 10 × 10 and related division facts.
Curriculum alignment
Australian Curriculum covers QLD / SA / WA / NT / TAS / ACT.
Differentiation
Modifications
Play can continue for a specific time frame. Play can continue until a given number of rabbits has been coloured.
Extensions
Play can continue until all rabbits have been coloured. Who ever colours the most, wins!